Through its technical collaboration with video game and simulator developer Ongakukan, Fujitsu was able to develop variable-speed playback technology ( 1) for high-definition video shot on actual train lines, the first use of this technology in a train simulator. The result is an unprecedented level of realism in train operation simulation, with accurate responses to the trainee-operator's input and high image quality even with variable-speed playback. This gives trainees a better approximation of the operational environment to help improve their skill levels. The system is available via SaaS ( 2) services utilizing Fujitsu Data Center infrastructure.Ĭonventional simulators for train operators have relied on computer-generated graphics.
The actual working environment for operators, however, is filled with signs, buildings, and other landmarks along the tracks, and there has been a need for train operation simulators that provide more realistic environments in order to raise operator skill levels. This prompted Fujitsu, working with Ongakukan, to develop the technology for variable-speed playback of actual, high-definition footage of railway tracks, the first train simulation featuring this technology to be used in train-operator training materials.